The Shadow Wolves |Site Info |Guild hosting
As a reminder to all who are anticipating the 3.0 update for Star Wars: The Old Republic be ready that as this is a game altering patch and major content update, that the game might be offline for longer than expected. Furthermore, as system changes will be present, it should come as no surprise that there might be bugs or unexpected glitches. There will also be some major changes to so be prepared for that. As always here is a small list of things you should be prepared for;

  • The talent tree system is being removed completely. In its place is the discipline system. If you are level 55 you should have 6 points to spend on disciplines with your 7th coming at level 60. Take your time and look over the disciplines. The first tier you need to spend 3 points, but only 2 in the second and 2 in the third. You, of course, can opt to spend 3 in the first and 4 in the second or all 7 points in the first, the choice is your's.
  • The level cap is going to be expanding. You might see some rest XP waiting for you. Also, don't forget any of those XP boosters you might have picked up on your planetary adventures if you want to get to 60 faster.
  • Damage has been lowered at level 55. This is intentional, as the damage output of players was higher than desired. So, BioWare has decided to nip over inflation of stats early instead of going the Blizzard route of doing it several expansions later.
  • Some class abilities might be getting removed for your class as they unify them to specific roles. For instance, healing abilities will only be available to those that pick a healing spec. Some roles will get replacement powers that will replace other powers entirely.
  • Smuggler and Operative healing has been toned down greatly, due in part that not only them being the most popular healing class, but because they had healing greatly above the other two healing classes.
  • This expansion adds two new planets, new class stories, operations and flashpoints.
  • And above all else, take your time and relax. Racing to the end isn't going to get you into a flashpoint or operation faster if no one else is there yet.

Anyways, just my basic points. if you happen to run into a bug please report it using the /bug slash command and filling in as much detail as you can and steps to repeat the bug as appropriate.
I hope everyone is having a marvelous and happy turkey day in the US, and in those countries that might celebrate along with us. Be safe and have a good time with family and friends as you celebrate this moment of togetherness and being kind to your fellow man. Take care one and all.

Happy Thanksgiving!

Alright, it has been a bit of time since I've actually bothered to write anything major, but here are the basics to go over. First of all, after long talk with the few returning people to the guild, it seems to be a major consensus that most of us would prefer to go to the Imperial side of the game. We started as a Republic guild at the launch, and that guild is not moving anywhere. That guild will always be there to house Republic alts for people who want to go over there and see the stories and events but don't want to deal with random guild invites, but don't expect a lot to be done with said guild.

Now, onto the major part of said news; The Imperial Guild. The guilds name is pretty much similar but different from the Black Wolves guild name. The Imperial guild is called The Shadow Wolves. Like The Black Wolves, The Shadow Wolves will be a light RP guild aimed at doing flashpoints, operations and PvP. The difficulty we choose will always be dependent on the members but we will not be a progression guild.

The first priority is actually getting the guild bank set up and I mean more than just one slot. It's going to be time consuming but once we have something all members can use and we have things to provide safe storage for others, then things will be in motion for the next step which is of course a guild stronghold.

Anyways, as things stand the current guild ranks have been updated on the site to reflect The Shadow Wolves ranking system which is pretty simplistic rankings; Recruit, Member, Enforcer, Lieutenant, Officer and Lord Marshal. The rank of reservist is reserved for alt characters, of course or players that need to take a leave of absence.

Things are in motion and it will be sometime, but we shall have things set up hopefully sooner than later. If you have someone that wants to join the guild we will have a talk with them. Furthermore, be sure to ask me for a bronze key to my stronghold which is a temporary guild place until we can get the guild stronghold.

We will not be looking to be a huge guild, but we will looking for additional people and add new members as time permits.
Tis the season for furious action! We hope everyone has been enjoying Season 3 thus far and ready for more intense action as we get closer to the wire. Giradda and Baron Deathmark have once again graciously opened up their personal collection of antiques and prized possessions to honor the glorious entertainment you are obliged to offer!

Our goal is to get the rewards out to you, the PvPer wanting to best every opponent in the Arena of Death, sooner so you can hunker down and get to a’ slaughtering! Excitement begets excitement and we hope this gets your PvP juices furiously flowing.

Without further ado here is one of the Tier 1 rewards (an oft requested mount from our Reward Suggestion thread in the PvP Forums):

Above is just a taste of the rewards we are offering in Season 3. In addition to these rewards Giradda will be offering (but yet can’t show off) a new armor set, decoration trophies, a new weapon set, a unique color crystal and a Top 96 character reward!

We will be releasing more information about the ascetics and rating required for these rewards soon! Until then, we hope you continue to enjoy Season 3!

Happy Hunting!

The PvP Team